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trs:file_formats [2021/04/29 23:53] – [TR2 Level Format] zdimensiontrs:file_formats [2021/04/29 23:53] (current) – [TR1 Level Format] zdimension
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 uint32_t NumImages; // number of texture images (4 bytes) uint32_t NumImages; // number of texture images (4 bytes)
 tr_image8 Images8[NumImages]; // 8-bit (palettized) images (NumImages * 65536 bytes) tr_image8 Images8[NumImages]; // 8-bit (palettized) images (NumImages * 65536 bytes)
-uint32_t Unused; // 32-bit unused value (4 bytes)+uint32_t Unused; // supposed to be the level number but TOM2PC didn't allow changing it, always 0 (4 bytes)
 uint16_t NumRooms; // number of rooms (2 bytes) uint16_t NumRooms; // number of rooms (2 bytes)
 tr_room Rooms[NumRooms]; // room list (variable length) tr_room Rooms[NumRooms]; // room list (variable length)
trs/file_formats.txt · Last modified: 2021/04/29 23:53 (external edit)
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