This version is outdated by a newer approved version.DiffThis version (2017/02/08 06:38) is a draft.
Approvals: 0/1
The Previously approved version (2017/01/31 02:22) is available.Diff

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State 15

State 15 (larastate)
NamePrepare jump
ID15
Since Engine1

Input Handling

Here, $H(\varphi)$ denotes the relative floor height at a distance of $256$ at Lara's Y Rotation plus $\varphi$.

Forward and $H(0^°) \geq −384$
Set the Movement Angle to $Lara^\measuredangle_y$; set the Target State to State 3.
Left and $H(−90^°) \geq −384$
Set the Movement Angle to $Lara^\measuredangle_y - 90^°$; set the Target State to State 27.
Right and $H(90^°) \geq −384$
Set the Movement Angle to $Lara^\measuredangle_y + 90^°$; set the Target State to State 26.
Backward and $H(180^°) \geq −384$
Set the Movement Angle to $Lara^\measuredangle_y + 180^°$; set the Target State to State 25.


At the end, if Lara's Fall Speed is $> 131$, set the Target State to State 9.

items/details/lara/states/15.1486535883.txt.gz · Last modified: 2017/02/08 06:38 (external edit)
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