This version is outdated by a newer approved version.This version (2017/01/31 02:22) was approved by stohrendorf.The Previously approved version (2017/01/31 00:53) is available.
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State 15
State 15 (larastate) | |
---|---|
Name | Prepare jump |
ID | 15 |
Since Engine | 1 |
Input Handling
Here, $H(\varphi)$ denotes the relative floor height at a distance of $256$ at Lara's Y Rotation plus $\varphi$.
- Forward and $H(0^°) \geq −384$
- Set the Movement Angle to Lara's Y Rotation; set the Target State to State 3.
- Left and $H(−90^°) \geq −384$
- Set the Movement Angle to Lara's Y Rotation minus $16384$ AU; set the Target State to State 27.
- Right and $H(90^°) \geq −384$
- Set the Movement Angle to Lara's Y Rotation plus $16384$ AU; set the Target State to State 26.
- Backward and $H(180^°) \geq −384$
- Set the Movement Angle to Lara's Y Rotation plus $32768$ AU; set the Target State to State 25.
At the end, if Lara's Fall Speed is $> 131$, set the Target State to State 9.