This version is outdated by a newer approved version.This version (2017/01/31 00:53) was approved by stohrendorf.
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State 15
State 15 (larastate) | |
---|---|
Name | Prepare jump |
ID | 15 |
Since Engine | 1 |
Input Handling
Here, $H(\varphi)$ denotes the relative floor height at a distance of $256$ at Lara's Y Rotation plus $\varphi$ (measured in AU).
- Forward and $H(0) \geq −384$
- Set the Movement Angle to Lara's Y Rotation; set the Target State to State 3.
- Left and $H(−16384) \geq −384$
- Set the Movement Angle to Lara's Y Rotation minus $16384$ AU; set the Target State to State 27.
- Right and $H(16384) \geq −384$
- Set the Movement Angle to Lara's Y Rotation plus $16384$ AU; set the Target State to State 26.
- Backward and $H(32768) \geq −384$
- Set the Movement Angle to Lara's Y Rotation plus $32768$ AU; set the Target State to State 25.
At the end, if Lara's Fall Speed is $> 131$, set the Target State to State 9.