This is an old revision of the document!
Table of Contents
Collision Policies
SlopesAreWalls
If any of the front floor checks has a slant at least classified as steep (i.e., at least one of the X or Z axes has a slant of more than $2$ clicks), and the front floor is higher than the current floor, handle it as if it were a wall (override the height with $-32767$).
SlopesArePits
If any of the front floor checks has a slant at least classified as steep (i.e., at least one of the X or Z axes has a slant of more than $2$ clicks), and the front floor is lower than the current floor, handle it as if it were a pit (override the height with $512$).
The only differences to SlopesAreWalls are the height override and the height check.
LavaIsPit
If any of the front floor checks has a Death command, handle it as if it were a pit (override the height with $512$).
EnableBaddiePush
Policy has yet unknown effects.
EnableSpaz
Policy has yet unknown effects.