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Collision Policies

SlopesAreWalls

If any of the front floor checks has a slant at least classified as steep (i.e., at least one of the X or Z axes has a slant of more than $2$ clicks), and the front floor is higher than the current floor, handle it as if it were a wall (override the height with $-32767$).

SlopesArePits

If any of the front floor checks has a slant at least classified as steep (i.e., at least one of the X or Z axes has a slant of more than $2$ clicks), and the front floor is lower than the current floor, handle it as if it were a pit (override the height with $512$).

The only differences to SlopesAreWalls are the height override and the height check.

LavaIsPit

If any of the front floor checks has a Death command, handle it as if it were a pit (override the height with $512$).

EnableBaddiePush

Policy has yet unknown effects.

EnableSpaz

Policy has yet unknown effects.
engine/physics/collisionpolicies.1485820011.txt.gz · Last modified: (external edit)
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