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TR4
| TR4 ID | Name | Description | Additional notes | Invisible | Pickup | Helper | Unused | Sprite | Menu item | Wiki page | Image |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | Lara | Including Lara skin | Lara | ![]() |
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| 1 | LaraPistolsAnim | Animations used for pistol/magnums/uzi shooting | yes | ![]() |
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| 2 | LaraUzisAnim | Meshes used for uzis shooting, anims from LaraPistolsAnim | yes | ![]() |
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| 3 | LaraShotgunAnim | Animations used for shotgun shooting | yes | ![]() |
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| 114 | Dart | Projectile, dynamically generated by DartEmitter. Disc in TR2 and TR3 | yes | ![]() |
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| 115 | DartEmitter | ![]() |
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| 117 | FallingCeiling | Also sometimes sandbag in TR2 | ![]() |
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| 118 | FallingBlock | Hard collision above floor level, trigger should be in sector to activate | ![]() |
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| 122 | Trapdoor1 | ![]() |
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| 123 | Trapdoor2 | ![]() |
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| 130 | RollingBall | ![]() |
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| 132 | TeethSpikes | Sometimes glass shards in TR2, and barbed wires in TR3 | ![]() |
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| 322 | Door1 | ![]() |
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| 323 | Door2 | ![]() |
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| 324 | Door3 | ![]() |
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| 325 | Door4 | ![]() |
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| 326 | Door5 | ![]() |
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| 327 | Door6 | Lifting door in TR2 | ![]() |
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| 328 | Door7 | Lifting door in TR2 | ![]() |
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| 329 | Door8 | Lifting door in TR2 | ![]() |
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| 349 | Pistols | yes | yes | ![]() |
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| 350 | PistolAmmo | yes | yes | ![]() |
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| 351 | Uzis | yes | yes | ![]() |
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| 352 | UziAmmo | yes | yes | ![]() |
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| 353 | Shotgun | yes | yes | ![]() |
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| 368 | LargeMedipack | Completely restores Lara HP | yes | yes | ![]() |
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| 369 | SmallMedipack | Restores 1/2 of Lara HP | yes | yes | ![]() |
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| 375 | Compass | Stopwatch in TR2 and TR3 | yes | yes | ![]() |
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| 385 | WaterfallMist | Generates water ripples below | yes | ||||||||
| 422 | CameraTarget | yes |




























