Catalogues

This page contains reference catalogues of different game models.

Tomb Raider 1

TR1 IDNameDescriptionAdditional notesInvisiblePickupHelperUnusedSpriteMenu itemWiki pageImage
0LaraIncluding Lara skinLara
7Wolf
8Bear
9Bat
10CrocodileOnLand
11CrocodileInWater
12LionMale
13LionFemale
14Panther
15Gorilla
16RatOnLand
17RatInWater
18TRex
19Raptor
23CentaurMutant
24Mummy
31Cowboy
33WingedNatla
34TorsoBoss
35FallingBlockHard collision above floor level, trigger should be in sector to activate
36SwingingBlade
38RollingBall
40DartEmitter
42SlammingDoors
43SwordOfDamocles
44ThorHammerHandle
46ThorLightningBallOnly first mesh is rendered, others are nullmesh pointers for lighting strikes. If no poles are present, shoots straight down to the floor.
48PushableBlock1
49PushableBlock2
50PushableBlock3
51PushableBlock4
52MovingBlock
56UnderwaterSwitch
57Door1
58Door2
59Door3
60Door4
61Door5
65Trapdoor1
66Trapdoor2
68BridgeFlat
69BridgeTilt1
70BridgeTilt2
71PassportOpeningyesyes
73LarasHomePolaroidyesyes
77CutsceneActor1
78CutsceneActor2
79CutsceneActor3
80CutsceneActor4
81PassportClosedyesyes
82Mapyesyes
83SavegameCrystal
84PistolsSpriteyes
85ShotgunSpriteyes
86MagnumsSpriteyes
87UzisSpriteyes
88PistolAmmoSpriteyes
89ShotgunAmmoSpriteyes
90MagnumAmmoSpriteyes
91UziAmmoSpriteyes
95Sunglassesyesyes
96CassettePlayeryesyes
97DirectionKeysyesyes
98Flashlightyesyes
99Pistolsyesyes
100Shotgunyesyes
101Magnumsyesyes
102Uzisyesyes
103PistolAmmoyesyes
104ShotgunAmmoyesyes
105MagnumAmmoyesyes
106UziAmmoyesyes
107Explosiveyesyes
110Puzzle1Spriteyes
111Puzzle2Spriteyes
112Puzzle3Spriteyes
113Puzzle4Spriteyes
114Puzzle1yesyes
115Puzzle2yesyes
116Puzzle3yesyes
117Puzzle4yesyes
122PuzzleDone1
123PuzzleDone2
124PuzzleDone3
125PuzzleDone4
127LeadBar
128MidasGoldTouchyes
129Key1Spriteyes
130Key2Spriteyes
131Key3Spriteyes
132Key4Spriteyes
133Key1yesyes
134Key2yesyes
135Key3yesyes
136Key4yesyes
145ScionShootable
146Scion
147ScionHolder
158Bloodyesyes
160Smokeyesyes
161CentaurStatue
162SuspendedShack
164Ricochetyesyes
169CameraTargetyes
176LavaParticlesyesyes
178Flameyesyes
180FlowingAtlanteanLava
182Motorboat
190FontGraphicsyesyes
191Plant1yes
192Plant2yes
193Plant3yes
194Plant4yes
195Plant5yes
200Bag1yes
204Bag2yes
212Rock1yes
213Rock2yes
214Rock3yes
215Bag3yes
216Pottery1yes
217Pottery2yes
231PaintedPotyes
233IncaMummyyes
236Pottery3yes
237Pottery4yes
238Pottery5yes
239Pottery6yes
41LiftingDoorActs in reverse with activation mask set on start-up.
53FallingCeilingAlso sometimes sandbag in TR2
151ExplosionAlso used for grenade blastyesyes
5AlternativeLaraAlternative Lara outfits and animationsVarious additional anims and models used across the game (Home suit, wounded Lara, Gold Lara etc.)yes
1LaraPistolsAnimAnimations used for pistol/magnums/uzi shootingyes
2LaraShotgunAnimAnimations used for shotgun shootingyes
22WalkingMutant2As above, but without shooting behaviour.yes
20FlyingMutantAtlantean mutant, flying
94LargeMedipackSpriteCompletely restores Lara HPyes
109LargeMedipackCompletely restores Lara HPyesyes
54FallingCeiling2Duplicate of FallingCeilingyes
155BubblesEmitted by Lara underwateryesyes
153SplashEmitted by WaterfallMist and Lara going underwateryesyes
181MutantEggBigFor Torso Boss and one-shot MutantEggs
92ExplosiveSpriteFound in GYM.PHD as #151 (Explosion). It's a pickup item without actual behaviour.yesyes
179FlameEmitterGenerates flame sprite sequence, sets Lara on fire in radius of 300 units across the axes (i.e., not an exact circular radius, just the absolute distance on each axis individually); health damage on an "axis distance" below 600 unitsyes
170WaterfallMistGenerates water ripples belowyes
30SkateboardKidJerome Johnson
32KoldKin Kade, alias Mr. T
27LarsonLarson Conway
25DinoWarriorLeftover from beta versionsyes
26FishLeftover from beta versionsyes
62Door6Lifting door in TR2
63Door7Lifting door in TR2
64Door8Lifting door in TR2
29SkateboardLinked to SkateboardKid at runtimeyes
45ThorHammerBlockLinked to ThorHammerHandle at runtimeyes
3LaraMagnumsAnimMeshes used for magnums shooting, anims from LaraPistolsAnimyes
4LaraUzisAnimMeshes used for uzis shooting, anims from LaraPistolsAnimyes
6DoppelgangerMirrors Lara movement
189LaraPonytailNever finished and never used in game, present in LEVEL3A.PHDyes
28PierrePierre Dupont
177LavaParticleEmitterProduces sound (effect ChoppyWater=149) and bouncing sprite bubblesyes
39DartProjectile, dynamically generated by DartEmitter. Disc in TR2 and TR3yes
172MutantBulletProjectile, dynamically generated by mutantyes
173MutantGrenadeProjectile, dynamically generated by mutantyes
150ScionPieceCounterPseudo-item to count the amount of Scion piecesyes
166GunflareRendered when shootingyes
21WalkingMutant1Requires FlyingMutant present. Spawns same ID, but with on-land and shooting behaviour.yes
93SmallMedipackSpriteRestores 1/2 of Lara HPyes
108SmallMedipackRestores 1/2 of Lara HPyesyes
183EarthquakeShakes camera and plays several rumble sound FXsyes
55WallSwitchSometimes an underwater switch in TR2
37TeethSpikesSometimes glass shards in TR2, and barbed wires in TR3
163MutantEggSmallSpawns different mutant types, according to own's initial activation mask. Mask=1 -> WalkingMutant1, mask=2 -> CentaurMutant, mask=4 -> TorsoBoss, mask=8 -> WalkingMutant2, otherwise FlyingMutant
143ScionPieceSpecial way (next to, not below) and animation for pick-upyes
72CompassStopwatch in TR2 and TR3yesyes
118PuzzleHole1Swaps to PuzzleDone1 when Puzzle1 is used
119PuzzleHole2Swaps to PuzzleDone2 when Puzzle2 is used
120PuzzleHole3Swaps to PuzzleDone3 when Puzzle3 is used
121PuzzleHole4Swaps to PuzzleDone4 when Puzzle4 is used
126LeadBarSpriteUsed against MidasGoldTouch to transform into Puzzle1Spriteyes
74Animating1Used as cogs in LEVEL3A.PHD; all Animating* items have the same behaviour.
75Animating2Used as cogs in LEVEL3A.PHD; all Animating* items have the same behaviour.
76Animating3Used as cogs in LEVEL3A.PHD; all Animating* items have the same behaviour.
165SparklesUsed for Midas golden effectyesyes
47BarricadeUsed to block final door in LEVEL4.PHD
137Keyhole1Used with Key1Sprite
138Keyhole2Used with Key2Sprite
139Keyhole3Used with Key3Sprite
140Keyhole4Used with Key4Sprite
CSV Export

Tomb Raider 2

TR2 IDNameDescriptionAdditional notesInvisiblePickupHelperUnusedSpriteMenu itemWiki pageImage
0LaraIncluding Lara skinLara
214TRex
55FallingBlockHard collision above floor level, trigger should be in sector to activate
60RollingBall
62DartEmitter
64SlammingDoors
67PushableBlock1
68PushableBlock2
69PushableBlock3
70PushableBlock4
105UnderwaterSwitch
106Door1
107Door2
108Door3
109Door4
110Door5
114Trapdoor1
115Trapdoor2
117BridgeFlat
118BridgeTilt1
119BridgeTilt2
120PassportOpeningyesyes
122LarasHomePolaroidyesyes
97CutsceneActor1
98CutsceneActor2
99CutsceneActor3
123CutsceneActor4
133PassportClosedyesyes
134Mapyesyes
135PistolsSpriteyes
136ShotgunSpriteyes
138UzisSpriteyes
142PistolAmmoSpriteyes
143ShotgunAmmoSpriteyes
145UziAmmoSpriteyes
153Sunglassesyesyes
154CassettePlayeryesyes
155DirectionKeysyesyes
157Pistolsyesyes
158Shotgunyesyes
160Uzisyesyes
164PistolAmmoyesyes
165ShotgunAmmoyesyes
167UziAmmoyesyes
174Puzzle1Spriteyes
175Puzzle2Spriteyes
176Puzzle3Spriteyes
177Puzzle4Spriteyes
178Puzzle1yesyes
179Puzzle2yesyes
180Puzzle3yesyes
181Puzzle4yesyes
186PuzzleDone1
187PuzzleDone2
188PuzzleDone3
189PuzzleDone4
193Key1Spriteyes
194Key2Spriteyes
195Key3Spriteyes
196Key4Spriteyes
197Key1yesyes
198Key2yesyes
199Key3yesyes
200Key4yesyes
233Bloodyesyes
238Ricochetyesyes
243CameraTargetyes
250LavaParticlesyesyes
252Flameyesyes
255FontGraphicsyesyes
9LaraFlareAnim
14Boat
19Knifethrower
20ShotgunGoon
21Rat
22DragonFrontyes
25Shark
26YellowMorayEel
27BlackMorayEel
28Barracuda
29ScubaDiver
30Gunman1
31Gunman2
32StickWieldingGoon1
34FlamethrowerGoon
36Spider
37GiantSpider
38Crow
40MarcoBartoli
41XianGuardSpear
43XianGuardSword
45Yeti
47Eagle
48Mercenary1
52MercenarySnowmobileDriver
66Minisub
71Lava bowl
76AirplanePropeller
77PowerSaw
78OverheadPulleyHook
80RollingSpindle
82StatueKnifeBlade
84DetachableIcicles
85SpikyWall
87SpikyCeiling
92WheelKnob
93SmallWallSwitch
94UnderwaterPropeller
95AirFan
101RollingStorageDrums
103PushButtonSwitch
116Trapdoor3
124CutsceneActor5
125CutsceneActor6
126CutsceneActor7
127CutsceneActor8
128CutsceneActor9
129CutsceneActor10
130CutsceneActor11
139HarpoonGunSpriteyesyes
140M16Spriteyesyes
141GrenadeLauncherSpriteyesyes
146HarpoonGunAmmoSpriteyesyes
147M16AmmoSpriteyesyes
148GrenadeLauncherAmmoSpriteyesyes
151FlaresSpriteyesyes
161HarpoonGunyesyes
162M16yesyes
163GrenadeLauncheryesyes
168HarpoonGunAmmoyesyes
169M16Ammoyesyes
170GrenadeLauncherAmmoyesyes
173Flaresyesyes
205QuestItem1Spriteyesyes
207QuestItem1yesyes
209DragonExplosionEffectyes
210DragonExplosionEffect2yes
211DragonExplosionEffect3yes
216BartoliHideoutClockyes
227DetonatorBox
245Harpoonyes
256Monk
260Winston
137AutopistolsSpriteyesyes
144AutopistolAmmoSpriteyesyes
159Autopistolsyesyes
166AutopistolAmmoyesyes
63Drawbridge
90SnowmobileWakeyesyes
89BoatWakeyesyes
264DragonExplosionEmitterActivates when Lara at a close range, produces animation sequence using DragonExplosionEffect1-3, then spawns DragonFront at the endyes
88TibetanBellActivates when shot
226GongActs same way as ID #202, i.e. entity ID #194 can be used
39TigerAlso snow leopard
79FallingCeilingAlso sometimes sandbag in TR2
229ExplosionAlso used for grenade blastyesyes
12AlternativeLaraAlternative Lara outfits and animationsVarious additional anims and models used across the game (Home suit, wounded Lara, Gold Lara etc.)yes
223MenuBackgroundAnimated on PSX versionyes
11LaraBoatAnimAnimations used for boat driving
7LaraGrenadeLauncherAnimAnimations used for grenade launcher shooting
8LaraHarpoonGunAnimAnimations used for harpoon gun shooting
6LaraM16AnimAnimations used for M16 shootingyes
1LaraPistolsAnimAnimations used for pistol/magnums/uzi shootingyes
3LaraShotgunAnimAnimations used for shotgun shootingyes
10LaraSnowmobileAnimAnimations used for snowmobile driving
23DragonBackAttaches to DragonFront at runtimeyes
18MaskedGoon3Black mask. Uses animations from MaskedGoon1
50Mercenary3Black ski mask, brown jacket
49Mercenary2Black ski mask, gray jacket
86BouncePadBounces Lara up
33StickWieldingGoon2Can’t climb
150LargeMedipackSpriteCompletely restores Lara HPyes
172LargeMedipackCompletely restores Lara HPyesyes
225GongStickContains animation for gong stick itself, Lara anim is placed in AlternativeLarayes
15DogDoberman in TR2
231BubblesEmitted by Lara underwateryesyes
230SplashEmitted by WaterfallMist and Lara going underwateryesyes
253FlameEmitterGenerates flame sprite sequence, sets Lara on fire in radius of 300 units across the axes (i.e., not an exact circular radius, just the absolute distance on each axis individually); health damage on an "axis distance" below 600 unitsyes
244WaterfallMistGenerates water ripples belowyes
13RedSnowmobileGoes faster than BlackSnowmobile but can’t shoot
51BlackSnowmobileGoes slower than RedSnowmobile, but can shoot
190Secret1Golden dragonyesyes
46BirdMonsterGuards Talion
2LaraPonytailHardcoded to attach to Lara’s headyes
191Secret2Jade dragonyesyes
111Door6Lifting door in TR2
112Door7Lifting door in TR2
113Door8Lifting door in TR2
4LaraAutopistolsAnimMeshes used for automatic pistols shooting, anims from LaraPistolsAnimyes
5LaraUzisAnimMeshes used for uzis shooting, anims from LaraPistolsAnimyes
73BreakableWindow2Must be jumped through to break
72BreakableWindow1Must be shot to break
236GlowOverlay for M16/MP5 gunflare meshyesyes
212AlarmPlays looped sound ID #332yes
258AlarmBellPlays looped sound ID #335yes
257DoorBellPlays sound ID #334 once in TR2, no sound at all in TR3yes
228HelicopterPresent in Diving Area; Flies upwards and away
222AquaticMinePresent in Venice
251LavaParticleEmitterProduces sound (effect ChoppyWater=149) and bouncing sprite bubblesyes
61DartProjectile, dynamically generated by DartEmitter. Disc in TR2 and TR3yes
248GrenadeSingleProjectile, generated when shooting grenade launcheryes
249HarpoonFlyingProjectile, generated when shooting harpoon gunyes
217PlaceholderPurpose unknownyes
224GrayDiskPurpose unknownyesyes
247PlaceholderPurpose unknownyes
215SingingBirdsRandomly plays sound ID #316yes
213DrippingWaterRandomly plays sound ID #329yes
254SkyboxRendered when any room with outside flag set is visibleyes
240GunflareRendered when shootingyes
149SmallMedipackSpriteRestores 1/2 of Lara HPyes
171SmallMedipackRestores 1/2 of Lara HPyesyes
57LooseBoardsSame action as FallingBlock
24GondolaShatterable by boat vehicle
192Secret3Silver dragonyesyes
83MultipleBouldersSnowballs in Tibetan Foothills
104WallSwitchSometimes an underwater switch in TR2
59TeethSpikesSometimes glass shards in TR2, and barbed wires in TR3
58SwingingSandbagSometimes it's a spiky ball
96SwingingBoxSometimes it's a spiky ball
81WallKnifeBladeSometimes knife disk in TR3
152FlareSpawns when Lara throws flare away, re-pickupableyes
121CompassStopwatch in TR2 and TR3yesyes
182PuzzleHole1Swaps to PuzzleDone1 when Puzzle1 is used
183PuzzleHole2Swaps to PuzzleDone2 when Puzzle2 is used
184PuzzleHole3Swaps to PuzzleDone3 when Puzzle3 is used
185PuzzleHole4Swaps to PuzzleDone4 when Puzzle4 is used
206QuestItem2SpriteTalionyesyes
208QuestItem2Talionyesyes
219DragonBonesBackTransformed from DragonBack when dragon diesyes
218DragonBonesFrontTransformed from DragonFront when dragon diesyes
42XianGuardSpearStatueTransforms to XianGuardSpear on activation
44XianGuardSwordStatueTransforms to XianGuardSword on activation
259HelicopterTravels around 30 sectors, then deactivates itself
65ElevatorTrigger should be in sector to be standable
91SnowmobileBeltTwo meshes are swapped at runtime according to current snowmobile state
263ShotgunAnimationUsed in end game cutscene (shower)yes
220ExtraFireUsed in Ice Palaceyesyes
262LaraCutscenePlacementUsed in last level to engage shower cutsceneyes
235FlareSparklesUsed on activated flare, animation is done via randomized rotationyesyes
100UIFrameUsed to create UI elementsyesyes
241M16GunflareUsed when shooting M16 onlyyes
201Keyhole1Used with Key1Sprite
202Keyhole2Used with Key2Sprite
203Keyhole3Used with Key3Sprite
204Keyhole4Used with Key4Sprite
102ZiplineHandleWhen used, slides until there’s an obstacle ~1.5 sectors ahead; position is reset on every triggering
16MaskedGoon1White mask, jacket.
17MaskedGoon2White mask, vest. Uses animations from MaskedGoon1
54Monk2With knife-end stick
53Monk1With long stick
CSV Export

Tomb Raider 3

TR3 IDNameDescriptionAdditional notesInvisiblePickupHelperUnusedSpriteMenu itemWiki pageImage
0LaraIncluding Lara skinLara
83FallingBlockHard collision above floor level, trigger should be in sector to activate
88RollingBall
91DartEmitter
97PushableBlock1
98PushableBlock2
130UnderwaterSwitch
131Door1
132Door2
133Door3
134Door4
135Door5
139Trapdoor1
140Trapdoor2
142BridgeFlat
143BridgeTilt1
144BridgeTilt2
145PassportOpeningyesyes
147LarasHomePolaroidyesyes
148CutsceneActor1
149CutsceneActor2
150CutsceneActor3
151CutsceneActor4
158PassportClosedyesyes
159Mapyesyes
180SavegameCrystal
181Sunglassesyesyes
182CassettePlayeryesyes
183DirectionKeysyesyes
185Pistolsyesyes
186Shotgunyesyes
188Uzisyesyes
193PistolAmmoyesyes
194ShotgunAmmoyesyes
196UziAmmoyesyes
209Puzzle1yesyes
210Puzzle2yesyes
211Puzzle3yesyes
212Puzzle4yesyes
217PuzzleDone1
218PuzzleDone2
219PuzzleDone3
220PuzzleDone4
228Key1yesyes
229Key2yesyes
230Key3yesyes
231Key4yesyes
304CameraTargetyes
356FontGraphicsyesyes
10LaraFlareAnim
23Rat
26ScubaDiver
27Crow
108RollingSpindle
113DetachableIcicles
114SpikyWall
117WheelKnob
118SmallWallSwitch
128PushButtonSwitch
141Trapdoor3
152CutsceneActor5
153CutsceneActor6
154CutsceneActor7
155CutsceneActor8
156CutsceneActor9
189HarpoonGunyesyes
192GrenadeLauncheryesyes
197HarpoonGunAmmoyesyes
200GrenadeLauncherAmmoyesyes
203Flaresyesyes
238QuestItem1yesyes
360Winston
12UPV
14Kayak
15InflatableBoat
16Quadbike
17MineCart
19HydroPropeller
25KillerWhale
29Vulture
30AssaultCourseTarget
34Compsognathus
35Lizard man
36Puna
37Mercenary
41AntarticaDog
42CrawlerMutant
44TinnosWasp
45TinnosMonster
49WillardSpider
50RXTechFlamethrowerGuy
51LondonMercenary
56LondonGuard
57SophiaLeigh
62Prisoner
64GunTurret
65DamGuard
66Tripwireyes
67ElectrifiedWireyes
68KillerTripwireyes
71Monkey
73TonyFirehands
74AIGuardyes
75AIAmbushyes
76AIPatrol1yes
77AIModifyyes
78AIFollowyes
79AIPatrol2yes
82Unknownyes
86SwingingThing
106Area51Swinger
110SubwayTrain
160PistolsOnGroundyes
161ShotgunOnGroundyes
162DesertEagleOnGroundyes
163UzisOnGroundyes
164HarpoonGunOnGroundyes
165MP5OnGroundyes
166RocketLauncherOnGroundyes
167GrenadeLauncherOnGroundyes
168PistolAmmoOnGroundyes
169ShotgunAmmoOnGroundyes
170DesertEagleAmmoOnGroundyes
171UziAmmoOnGroundyes
172HarpoonGunAmmoOnGroundyes
173MP5AmmoOnGroundyes
174RocketLauncherAmmoOnGroundyes
175GrenadeLauncherAmmoOnGroundyes
176SmallMedipackOnGroundyes
177LargeMedipackOnGroundyes
178FlaresOnGroundyes
187DesertEagleyesyes
190MP5yesyes
191RocketLauncheryesyes
195DesertEagleAmmoyesyes
198MP5Ammoyesyes
199RocketLauncherAmmoyesyes
205Puzzle1OnGroundyes
206Puzzle2OnGroundyes
207Puzzle3OnGroundyes
208Puzzle4OnGroundyes
224Key1OnGroundyes
225Key2OnGroundyes
226Key3OnGroundyes
227Key4OnGroundyes
236QuestItem1OnGroundyes
240InfadaStoneOnGroundyes
241Element115OnGroundyes
242EyeOfIsisOnGroundyes
243OraDaggerOnGroundyes
244InfadaStoneyesyes
245Element115yesyes
246EyeOfIsisyesyes
247OraDaggeryesyes
272KeysSprite1
273KeysSprite2
282FireBreathingDragonStatue
285UnknownVisible285
287Tyrannosaur
288Raptor
291LaserSweeper
292ElectrifiedField
295DetonatorSwitchBox
297Bubbleyesyes
301MP5Gunflareyes
312BigMissile
313Smokeyes
314MovableBoom
315LaraSkinyes
316Glow2yesyes
317UnknownVisible317
318AlarmLight
319Lightyes
321Light2yes
322PulsatingLightyes
324RedLightyes
325GreenLightyes
326BlueLightyes
327Light3yes
328Light4yes
330Fireyes
331AlternateFireyes
332AlternateFire2yes
333Fire2yes
334Smoke2yes
335Smoke3yes
336Smoke4yes
337GreenishSmokeyes
338Piranhasyes
339Fish
347BatSwarmyes
349Animating1
350Animating2
351Animating3
352Animating4
353Animating5
354Animating6
358UnknownID358yes
370TinnosLightShaft
373ElectricalSwitchBox
70Shiva-
276InfadaStoneOnGround2?yes
277Element115OnGround2?yes
278EyeOfIsisOnGround2?yes
279OraDaggerOnGround2?yes
69CobraAlso called "Rattlesnake"
58CleanerRobotAlso called “Thames Wharf machine”
94SkeletonTrapAlso slamming door
28TigerAlso snow leopard
107FallingCeilingAlso sometimes sandbag in TR2
11LaraUPVAnimAnimations for UPV vehicleyes
8LaraGrenadeLauncherAnimAnimations used for grenade launcher shooting
9LaraHarpoonGunAnimAnimations used for harpoon gun shooting
6LaraMP5AnimAnimations used for MP5 shootingyes
1LaraPistolsAnimAnimations used for pistol/magnums/uzi shootingyes
7LaraRocketLauncherAnimAnimations used for rocket launcher shootingyes
3LaraShotgunAnimAnimations used for shotgun shootingyes
89GiantBoulderAppears in Temple of Puna
294ShadowSpriteApplied as a blob shadow with subtractive blendingyesyes
202LargeMedipackCompletely restores Lara HPyesyes
24KillAllTriggersDeactivates all triggered entities, sometimes buggyyes
361WinstonInCamoSuitDeactivates Winston when triggered
101BoardedUpWindowDestroyable
102BoardedUpWindowOrWallDestroyable
22DogDoberman in TR2
120DamagingAnimating2Fan, causes damage on collision
184GlobeFor indicating destinations in “Select level” dialogyesyes
305WaterfallMistGenerates water ripples belowyes
2LaraPonytailHardcoded to attach to Lara’s headyes
48RaptorRespawnPointHardcoded to respawn number of raptors previously unkilled in levelyes
121DamagingAnimating3Heavy stamper / Grinding drum / Underwater rotating knives, causes damage on collision
31CrawlerMutantIn closet
39RXTechGuy1In red jacket
32CrocodileIn water
235Keyhole4Key4OnGround
136Door6Lifting door in TR2
137Door7Lifting door in TR2
138Door8Lifting door in TR2
18BigGunMannable gun (Lara can operate it)
5LaraUzisAnimMeshes used for uzis shooting, anims from LaraPistolsAnimyes
124MonkeyKeyMeshswapMonkey head gets replaced by this when it picks up key
123MonkeyMedipackMeshswapMonkey head gets replaced by this when it picks up medipack
237QuestItem2OnGroundNo effect on actual inventoryyes
4LaraDesertEagleAnimOne-handed gun animationyes
122ShivaStatueOriginal petrified state, never activates
299GlowOverlay for M16/MP5 gunflare meshyesyes
357DoorBellPlays sound ID #334 once in TR2, no sound at all in TR3yes
90DartProjectile, dynamically generated by DartEmitter. Disc in TR2 and TR3yes
311GrenadeSingleProjectile, generated when shooting grenade launcheryes
310HarpoonFlyingProjectile, generated when shooting harpoon gunyes
306HarpoonFlying2Projectile, generated when shooting harpoon gun
309RocketSingleProjectile, generated when shooting rocket launcher
355SkyboxRendered when any room with outside flag set is visibleyes
300GunflareRendered when shootingyes
201SmallMedipackRestores 1/2 of Lara HPyesyes
204SavegameCrystalInventorySame as SavegameCrystal, but this the one that appears in the inventoryyesyes
365EarthquakeShakes camera and plays several rumble sound FXsyes
129WallSwitchSometimes an underwater switch in TR2
87TeethSpikesSometimes glass shards in TR2, and barbed wires in TR3
111WallKnifeBladeSometimes knife disk in TR3
116SpikyVerticalWallSometimes tunnel borer
366YellowShellCasingSpawned when firing pistols, uzis, MP5 or Desert Eagleyes
367RedShellCasingSpawned when firing shotgunyes
179FlareSpawns when Lara throws flare away, re-pickupableyes
296MiscSpritesSprites for different purposes merged into single objectyesyes
146CompassStopwatch in TR2 and TR3yesyes
213PuzzleHole1Swaps to PuzzleDone1 when Puzzle1 is used
214PuzzleHole2Swaps to PuzzleDone2 when Puzzle2 is used
215PuzzleHole3Swaps to PuzzleDone3 when Puzzle3 is used
216PuzzleHole4Swaps to PuzzleDone4 when Puzzle4 is used
239QuestItem2Talionyesyes
119DamagingAnimating1Underwater propeller / Diver sitting on block / Underwater rotating knives / Meteorite, causes damage on collision
38RaptorHungByRopeUsed as fish bait in Crash Site (CRASH.TR2)
81AICheckUsed by Willard spider boss to check if Lara is in artifact chamber and shoot if she’s inyes
80AIPathUsed by Willard spider boss to circle around meteorite cavernyes
362TimerFontGraphicsUsed in Assault Course and racetrackyesyes
125UIFrameUsed to create UI elementsyesyes
232Keyhole1Used with Key1OnGround
233Keyhole2Used with Key2OnGround
234Keyhole3Used with Key3OnGround
47TinnosWaspRespawnPointWhen activated, constantly generates specific number of waspsyes
127ZiplineHandleWhen used, slides until there’s an obstacle ~1.5 sectors ahead; position is reset on every triggering
46BruteMutantWith claw
60MilitaryPolice1With gun
61MilitaryPolice2With gun
40RXTechGuy2With gun, dressed like RXTechFlamethrowerGuy
21Tribesman2With poison-dart gun
63MilitaryPolice3With sighted gun and night sight
20Tribesman1With spiked axe
53Punk“Damned” stick-wielding goon
CSV Export

Tomb Raider 4

TR4 IDNameDescriptionAdditional notesInvisiblePickupHelperUnusedSpriteMenu itemWiki pageImage
0LaraIncluding Lara skinLara
118FallingBlockHard collision above floor level, trigger should be in sector to activate
130RollingBall
115DartEmitter
322Door1
323Door2
324Door3
325Door4
326Door5
122Trapdoor1
123Trapdoor2
349Pistolsyesyes
353Shotgunyesyes
351Uzisyesyes
350PistolAmmoyesyes
352UziAmmoyesyes
422CameraTargetyes
117FallingCeilingAlso sometimes sandbag in TR2
1LaraPistolsAnimAnimations used for pistol/magnums/uzi shootingyes
3LaraShotgunAnimAnimations used for shotgun shootingyes
368LargeMedipackCompletely restores Lara HPyesyes
385WaterfallMistGenerates water ripples belowyes
327Door6Lifting door in TR2
328Door7Lifting door in TR2
329Door8Lifting door in TR2
2LaraUzisAnimMeshes used for uzis shooting, anims from LaraPistolsAnimyes
114DartProjectile, dynamically generated by DartEmitter. Disc in TR2 and TR3yes
369SmallMedipackRestores 1/2 of Lara HPyesyes
132TeethSpikesSometimes glass shards in TR2, and barbed wires in TR3
375CompassStopwatch in TR2 and TR3yesyes
CSV Export

Tomb Raider 5

TR5 IDNameDescriptionAdditional notesInvisiblePickupHelperUnusedSpriteMenu itemWiki pageImage
0LaraIncluding Lara skinLara
114RollingBall
100DartEmitter
284Door1
286Door2
288Door3
290Door4
292Door5
106Trapdoor1
107Trapdoor2
334Pistolsyesyes
338Shotgunyesyes
336Uzisyesyes
335PistolAmmoyesyes
337UziAmmoyesyes
172Puzzle1yesyes
173Puzzle2yesyes
174Puzzle3yesyes
175Puzzle4yesyes
250PuzzleDone1
251PuzzleDone2
252PuzzleDone3
253PuzzleDone4
196Key1yesyes
197Key2yesyes
198Key3yesyes
199Key4yesyes
409CameraTargetyes
94Rat
95Spider
416Animating1
418Animating2
420Animating3
422Animating4
424Animating5
426Animating6
102FallingCeilingAlso sometimes sandbag in TR2
1LaraPistolsAnimAnimations used for pistol/magnums/uzi shootingyes
3LaraShotgunAnimAnimations used for shotgun shootingyes
349LargeMedipackCompletely restores Lara HPyesyes
367BubblesEmitted by Lara underwateryesyes
121FlameEmitterGenerates flame sprite sequence, sets Lara on fire in radius of 300 units across the axes (i.e., not an exact circular radius, just the absolute distance on each axis individually); health damage on an "axis distance" below 600 unitsyes
368WaterfallMistGenerates water ripples belowyes
294Door6Lifting door in TR2
296Door7Lifting door in TR2
298Door8Lifting door in TR2
2LaraUzisAnimMeshes used for uzis shooting, anims from LaraPistolsAnimyes
99DartProjectile, dynamically generated by DartEmitter. Disc in TR2 and TR3yes
454SkyboxRendered when any room with outside flag set is visibleyes
371GunflareRendered when shootingyes
350SmallMedipackRestores 1/2 of Lara HPyesyes
366EarthquakeShakes camera and plays several rumble sound FXsyes
354FlareSpawns when Lara throws flare away, re-pickupableyes
356CompassStopwatch in TR2 and TR3yesyes
242PuzzleHole1Swaps to PuzzleDone1 when Puzzle1 is used
243PuzzleHole2Swaps to PuzzleDone2 when Puzzle2 is used
244PuzzleHole3Swaps to PuzzleDone3 when Puzzle3 is used
245PuzzleHole4Swaps to PuzzleDone4 when Puzzle4 is used
258Keyhole1Used with Key1Sprite
259Keyhole2Used with Key2Sprite
260Keyhole3Used with Key3Sprite
261Keyhole4Used with Key4Sprite
CSV Export

Catalogue editor

The editor is now located here.

catalogues/catalogues.txt · Last modified: by stohrendorf
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