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trs [2020/05/19 12:17] – [Current Unknowns] zdimension | trs [2020/05/19 12:50] (current) – zdimension |
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===== Current Unknowns ===== | ===== Current Unknowns ===== |
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- [[trs:room_geometry#tr4_room_light|Room light structure from TR4]] needs additional description. | |
- Same for [[trs:room_geometry#tr5_room_light|TR5 room light structure]]. | |
- Exact description of what is exactly “room layer” in TR5. | |
- Clarify the meaning of //Bit 4// in [[trs:room_geometry#tr2_room_vertex|[tr2_room_vertex]]] structure. | |
- Clarify what’s the purpose of ''<nowiki>Normal</nowiki>'' field in [[trs:room_geometry#tr5_room_vertex|[tr5_room_vertex]]] structure, and if really ''<nowiki>Attributes</nowiki>'' field was removed. | - Clarify what’s the purpose of ''<nowiki>Normal</nowiki>'' field in [[trs:room_geometry#tr5_room_vertex|[tr5_room_vertex]]] structure, and if really ''<nowiki>Attributes</nowiki>'' field was removed. |
- Whole [[trs:room_geometry#tr5_room|[tr5_room]]] structure needs detailed analysis with all its extra //Unknown// fields. | - Whole [[trs:room_geometry#tr5_room|[tr5_room]]] structure needs detailed analysis with all its extra //Unknown// fields. |
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