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trs:scripting_tr2_tr3 [2021/11/08 23:20] – [Script Opcodes] zdimension | trs:scripting_tr2_tr3 [2024/12/30 01:23] (current) – remove remnant from original TRosettaStone zdimension |
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| 9 | ''<nowiki>End</nowiki>'' | Close script sequence. | | | | 9 | ''<nowiki>End</nowiki>'' | Close script sequence. | | |
| 10 | ''<nowiki>Track</nowiki>'' | Play Soundtrack (it precedes opcodes of associated levels). | [[#tr2_ids|Track ID]] | | | 10 | ''<nowiki>Track</nowiki>'' | Play Soundtrack (it precedes opcodes of associated levels). | [[#tr2_ids|Track ID]] | |
| 11 | ''<nowiki>Sunset</nowiki>'' | Gradually dim all lights in rooms with `LightMode` set to ''sunset'' (3). Used in Bartoli's Hideout. | | | | 11 | ''<nowiki>Sunset</nowiki>'' | Gradually dim all lights in rooms with ''LightMode'' set to ''sunset'' (3). Used in Bartoli's Hideout. | | |
| 12 | ''<nowiki>LoadPic</nowiki>'' | {{:icons:tr2.png?nolink&|TR2 only}}{{:icons:tr3.png?nolink&|TR3 only}}Show chapter screen on TR2 (**PSX only** ) and TR3. On TR2 PC, it's hardcoded to do nothing. | Picture ID | | | 12 | ''<nowiki>LoadPic</nowiki>'' | {{:icons:tr2.png?nolink&|TR2 only}}{{:icons:tr3.png?nolink&|TR3 only}}Show chapter screen on TR2 (**PSX only** ) and TR3. On TR2 PC, it's hardcoded to do nothing. | Picture ID | |
| 13 | ''<nowiki>DeadlyWater</nowiki>'' | Not used anywhere in the game code. Used in Temple of Xian. Maybe not-implemented ancestor of TR3 ''<nowiki>Death_by_Drowning</nowiki>'' ? | | | | 13 | ''<nowiki>DeadlyWater</nowiki>'' | Not used anywhere in the game code. Used in Temple of Xian. Maybe not-implemented ancestor of TR3 ''<nowiki>Death_by_Drowning</nowiki>'' ? | | |
==== Tomb Raider 2 Identifications ==== | ==== Tomb Raider 2 Identifications ==== |
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<note> | |
<color blue>TR2 only information here. These lists are virtually colored blue.</color> | |
</note> | |
=== FMV IDs === | === FMV IDs === |
* 0 — LOGO (everybody’s corporate logos) | * 0 — LOGO (everybody’s corporate logos) |