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trs:room_geometry [2021/04/29 21:35] – [TR5 Room Layer Structure] zdimensiontrs:room_geometry [2024/12/13 18:40] (current) – [Room Vertex Structure] stohrendorf
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        int16_t Lighting;        int16_t Lighting;
       uint16_t Attributes; // A set of flags for special rendering effects       uint16_t Attributes; // A set of flags for special rendering effects
-       int16_t Lighting2 // Almost always equal to Lighting1+       int16_t RenderedLighting; // Internal field to store the actually rendered lighting
 }; };
 </code> </code>
trs/room_geometry.1619732139.txt.gz · Last modified: 2021/04/29 21:35 by zdimension
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