0 | Lara | | Including Lara skin | | | | | | | Lara | |
1 | LaraPistolsAnim | Animations used for pistol/magnums/uzi shooting | | | | yes | | | | | |
2 | LaraUzisAnim | Meshes used for uzis shooting, anims from LaraPistolsAnim | | | | yes | | | | | |
3 | LaraShotgunAnim | Animations used for shotgun shooting | | | | yes | | | | | |
94 | Rat | | | | | | | | | | |
95 | Spider | | | | | | | | | | |
99 | Dart | Projectile, dynamically generated by DartEmitter. Disc in TR2 and TR3 | | | | yes | | | | | |
100 | DartEmitter | | | | | | | | | | |
102 | FallingCeiling | Also sometimes sandbag in TR2 | | | | | | | | | |
106 | Trapdoor1 | | | | | | | | | | |
107 | Trapdoor2 | | | | | | | | | | |
114 | RollingBall | | | | | | | | | | |
121 | FlameEmitter | Generates flame sprite sequence, sets Lara on fire in radius of 300 units across the axes (i.e., not an exact circular radius, just the absolute distance on each axis individually); health damage on an "axis distance" below 600 units | | yes | | | | | | | |
172 | Puzzle1 | | | | | yes | | | yes | | |
173 | Puzzle2 | | | | | yes | | | yes | | |
174 | Puzzle3 | | | | | yes | | | yes | | |
175 | Puzzle4 | | | | | yes | | | yes | | |
196 | Key1 | | | | | yes | | | yes | | |
197 | Key2 | | | | | yes | | | yes | | |
198 | Key3 | | | | | yes | | | yes | | |
199 | Key4 | | | | | yes | | | yes | | |
242 | PuzzleHole1 | Swaps to PuzzleDone1 when Puzzle1 is used | | | | | | | | | |
243 | PuzzleHole2 | Swaps to PuzzleDone2 when Puzzle2 is used | | | | | | | | | |
244 | PuzzleHole3 | Swaps to PuzzleDone3 when Puzzle3 is used | | | | | | | | | |
245 | PuzzleHole4 | Swaps to PuzzleDone4 when Puzzle4 is used | | | | | | | | | |
250 | PuzzleDone1 | | | | | | | | | | |
251 | PuzzleDone2 | | | | | | | | | | |
252 | PuzzleDone3 | | | | | | | | | | |
253 | PuzzleDone4 | | | | | | | | | | |
258 | Keyhole1 | Used with Key1Sprite | | | | | | | | | |
259 | Keyhole2 | Used with Key2Sprite | | | | | | | | | |
260 | Keyhole3 | Used with Key3Sprite | | | | | | | | | |
261 | Keyhole4 | Used with Key4Sprite | | | | | | | | | |
284 | Door1 | | | | | | | | | | |
286 | Door2 | | | | | | | | | | |
288 | Door3 | | | | | | | | | | |
290 | Door4 | | | | | | | | | | |
292 | Door5 | | | | | | | | | | |
294 | Door6 | Lifting door in TR2 | | | | | | | | | |
296 | Door7 | Lifting door in TR2 | | | | | | | | | |
298 | Door8 | Lifting door in TR2 | | | | | | | | | |
334 | Pistols | | | | | yes | | | yes | | |
335 | PistolAmmo | | | | | yes | | | yes | | |
336 | Uzis | | | | | yes | | | yes | | |
337 | UziAmmo | | | | | yes | | | yes | | |
338 | Shotgun | | | | | yes | | | yes | | |
349 | LargeMedipack | Completely restores Lara HP | | | | yes | | | yes | | |
350 | SmallMedipack | Restores 1/2 of Lara HP | | | | yes | | | yes | | |
354 | Flare | Spawns when Lara throws flare away, re-pickupable | | | | yes | | | | | |
356 | Compass | Stopwatch in TR2 and TR3 | | | | yes | | | yes | | |
366 | Earthquake | Shakes camera and plays several rumble sound FXs | | yes | | | | | | | |
367 | Bubbles | Emitted by Lara underwater | | | | yes | | yes | | | |
368 | WaterfallMist | Generates water ripples below | | yes | | | | | | | |
371 | Gunflare | Rendered when shooting | | | | yes | | | | | |
409 | CameraTarget | | | yes | | | | | | | |
416 | Animating1 | | | | | | | | | | |
418 | Animating2 | | | | | | | | | | |
420 | Animating3 | | | | | | | | | | |
422 | Animating4 | | | | | | | | | | |
424 | Animating5 | | | | | | | | | | |
426 | Animating6 | | | | | | | | | | |
454 | Skybox | Rendered when any room with outside flag set is visible | | | | yes | | | | | |